// This can be if w/e order, seeing as the client doesn't need to load this in a specific order.

TeamModels = {}	-- The Second Table
AddTeams2 = {} -- The Third Table..
CustomSpawnPoints = {}
CustomEntites = {}


-- Gamemode Defaults
include( "shared.lua" )
-- Gamemode Defaults

-- Team-Creation
include( "team-creation/sh_creator.lua" )
-- Team-Creation

-- Team-Spawn
include( 'team-spawn/cl_teamspawns.lua' )
-- Team-Spawn

-- Menu
include( "menu/cl_menu.lua" )
-- Menu

-- HUD
include( "hud/cl_hud.lua" )
-- HUD

-- Usermessages
include( "usermessages/cl_usernotices.lua" )
-- Usermessages

-- Error Menu
include( "error/cl_error.lua" )
-- Error Menu

-- Start of Scoreboard
include( "scoreboard/admin_buttons.lua" )
include( "scoreboard/cl_tooltips.lua" )
include( "scoreboard/player_frame.lua" )
include( "scoreboard/player_infocard.lua" )
include( "scoreboard/player_row.lua" )
include( "scoreboard/scoreboard.lua" )
include( "scoreboard/vote_button.lua" )
include( "scoreboard/the_scoreboard.lua" )
-- End of Scoreboard